Albion Enchanting Profit Calculator
Runes for .1, souls for .2, relics for .3 - the ledger prices the enchant, then asks the only question that matters: is the enchanted item worth more than selling the base?
| Line item | Per craft | Total |
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How to use the enchanting calculator
- Pick the target enchant - .1 runes, .2 souls, .3 relics, .4 Avalonian shards. The component row relabels itself.
- Enter prices: the base .0 item, the component (from the market or your own drops), and what the enchanted version actually sells for.
- Set return rate, fee and tax exactly like in the crafting calculator.
- Read the two verdicts: net profit if you buy the base, and the premium if you already own it.
Worked example
A .0 artifact jacket at 90,000, upgraded to .1 with 1 rune at 2,500, sold at 180,000 (instant sell, no Premium), fee 1,200, bonus-city return 24.81% on components:
invested = 90,000 + 1,879.75 + 1,200 = 93,079.75
revenue = 180,000 × (1 − 0.04) = 172,800
net profit = +79,720 · premium over selling base = +83,320
The premium counts the after-tax proceeds (86,400) you give up by not selling the base - if enchanting cannot beat that, sell the base and the rune separately.
How the enchanting math works
Enchanted artifact gear is crafted at the regular crafting stations: the base recipe plus a component - runes for .1, souls for .2, relics for .3, Avalonian shards for .4 - and extra regular resources. The return rate applies to those components like any other material, so the bonus city (24.8 % for crafting) cuts component cost by a quarter.
net profit = sell × (1 − tax) − invested
premium = sell × (1 − tax) − base × (1 − tax) − components × (1 − RRR) − extras − fee
Runes, souls and relics drop from the open world, dungeons and Hellgates, and can also be melded into artifacts at the Artifact Foundry (36 for a random artifact, 50 for a category-specific one). Return-rate and tax values follow the same verified sources as the other calculators (return rates, market taxes); melding costs per Albion Free Market's melding analysis. Values last verified October 2026.
Limitations. Component counts vary by item slot - the default of one per craft suits single-component slots; verify your recipe in-game. The base item is assumed consumed without return; tick/untick behaviour in the crafting calculator if yours differs.
Enchanting questions, answered
How do I enchant artifact gear from .0 to .1, .2 or .3?
Enchanted versions of artifact gear are made at the crafting station: the .1 recipe adds runes, .2 adds souls, .3 adds relics and .4 adds Avalonian shards on top of the base recipe - you can either craft the enchanted version from scratch or upgrade from the lower-enchantment item.
Exact component counts vary by item slot, so read them from the recipe in-game and enter them here. The calculator defaults to one component per craft and lets you override everything.
Is it better to sell the base item or enchant it first?
That is exactly what the “premium over selling the base” figure answers. It compares two worlds: sell the .0 item now at its after-tax price, or spend components and fees to enchant it and sell the result.
If the premium is positive, enchanting adds money on top of simply selling the base. If it is negative, you are better off selling the base and the components separately - a common outcome when enchanted versions of an item are cheap on the market.
Does the return rate apply to runes, souls and relics?
The resource return rate applies to the materials consumed by a craft, and enchanted recipes are no exception - craft them in the item line’s bonus city (24.8 % return for crafting) and roughly a quarter of your component cost comes back.
The calculator applies the return rate to component lines by default; untick a line if you observe otherwise for a specific recipe.
Keep the ledger going
- Pricing the whole craft from scratch? The crafting profit calculator takes every material line.
- Hauling the enchanted gear to a better market? The transport calculator prices the trip.
- Making the refined resources first? The refining calculator covers the raw side.
Maintained by AlbionForge · Numbers last verified October 2026 · Methodology & sources · Calculations run entirely in your browser (privacy note) · Found an error? Tell us.