Albion Crafting Profit Calculator
Lay out the recipe - every material, artifact and fee - and the ledger reckons your true profit per craft after return rates, station fees and market tax.
| Line item | Per craft | Gross | Returned | Net cost |
|---|
How to use the crafting calculator
- Lay out the recipe. One row per material - regular resources, the artifact, runes/souls/relics - each with quantity per craft and your real buy price. Untick “RR” on a line if the return rate does not apply to it.
- Set the return rate: base 15.25%, bonus city 24.8%, or the focus variants 43.5% / 47.9%.
- Add station fee and focus from the in-game crafting window (fee formula in the hint under the field).
- Enter your sell price and pick instant sell vs sell order, with the Premium toggle for the right sales tax.
- Read the reckoning: net profit, profit per craft, margin, profit per focus and the break-even sell price.
Worked example
An artifact jacket crafted in its bonus city: 16× T5 leather at 4,200 + 1× artifact at 90,000, sold at 180,000 via instant sell, no Premium, station fee 1,200, return rate 24.81%:
net materials = 157,200 × (1 − 0.2481) = 118,198.68
invested per craft = 118,198.68 + 1,200 = 119,398.68
revenue per craft = 180,000 × (1 − 0.04) = 172,800
net profit per craft = +53,401 silver (margin ≈ 44.7%)
The artifact line gets the return-rate discount too, which is why bonus-city crafting of artifact gear is standard practice. Ten crafts (the default batch) profit ≈ 534,013 silver.
How the crafting math works
A craft consumes the full recipe, then the resource return rate hands a fraction of every input back - effectively multiplying your material cost by (1 − RRR). On top of materials you pay the station's usage fee per craft, and when you sell, the market takes its cut.
profit = sell × items × (1 − tax) − net material cost − station fees
Return rates follow the production-bonus formula (bonus ÷ (100 + bonus)): 18 base + 15 for a bonus city gives 24.8 % for crafting, 43.5 % / 47.9 % with focus - per Albion Free Market's return-rate analysis. Tax structure (2.5 % setup fee on placed orders, 4 % sales tax halved by Premium) follows community-verified worked examples. Values last verified October 2026 - every preset is editable.
Limitations. Returns are probabilistic per craft but average out over a batch; the model assumes returned materials are re-used. Quality rolls (normal → masterpiece) are not modelled - treat extra quality as upside. Buy prices are your own entered numbers, not live market data.
Crafting questions, answered
How is the crafting station fee calculated?
Every craft consumes nutrition from the station, and the station owner charges a usage fee for it:
fee = nutrition × station rate ÷ 100 (rate = silver per 100 nutrition)
Example: item value 384 at rate 500 → 384 × 0.1125 × 5 ≈ 216 silver per craft. The calculator takes the fee directly as silver per craft, which sidesteps item values entirely: set the rate in-game, craft once, divide the fee by your crafts. High fee rates can quietly turn an “obviously profitable” craft into a loss - always price them in.
Formula per Albion Free Market's station-fee analysis.
Does the return rate give back artifacts too?
The resource return rate returns a fraction of all materials used in a craft - including artifact components and runes/souls/relics on enchanted recipes. That is exactly why crafting artifact and enchanted gear in the specialised bonus city (24.8 % return for crafting, versus 15.25 % base) is so much cheaper than anywhere else.
The per-line “RR applies” checkbox in the calculator lets you exclude a line for any recipe where returns do not apply.
Should I instant-sell or place a sell order?
Placing a sell order gets you a higher price but costs the 2.5 % non-refundable setup fee and takes time; instant-selling pays only the sales tax (4 %, or 2 % with Premium) but usually at a lower price.
The calculator has a toggle for both - compare the net profit of each mode at your realistic prices before deciding. As a rule of thumb, the order only beats instant selling when the price gap exceeds the setup fee percentage.
How much focus does crafting cost?
Crafting focus cost varies by item and is shown in the crafting window. Specialization cuts it hard:
Every 10,000 focus-efficiency halves the cost - a T4 broadsword drops from 1,286 focus at zero spec to about 150 at full spec. Enter the number from your own crafting window for an accurate profit-per-focus figure. Formula per Albion Free Market's focus-cost analysis.
Keep the ledger going
- Turning ore into bars first? The refining calculator prices the raw side.
- Hauling the finished goods to a better market? The transport calculator prices the trip.
- Making enchanted artifact versions? The enchanting calculator handles .1/.2/.3.
Maintained by AlbionForge · Numbers last verified October 2026 · Methodology & sources · Calculations run entirely in your browser (privacy note) · Found an error? Tell us.